Worldbuilding is a journey with over a 1000 possibilities,
let us be your guide throughout the process.

Senjukobo is a design studio specializing in the creation of concept art,
background art, and 3D mockup models for the games industry.
Our talented artists will work with you to create the highest quality concepts
and designs helping you to build whole worlds from the ground up.

Senjukobo's News



In 2024, the British magazine for digital artists, "Imagine FX" issue 238, featured
our concept art production process.
The article ran over six pages.
 
 
 

Senjukobo's recent activities 

Senju Kobo has been involved in many projects,
and we are featuring some of these projects here,
along with images, with permission from the respective owners.

2025

TITLE:FLOWER AND ASURA
IN CHARGE: Art setting / Art board / Background Art
MEDIA:TV Animation
COPYRIGHT:武田綾乃・むっしゅ/集英社・すももが丘高校放送部

2024

タイトル:無職転生Ⅱ ~異世界行ったら本気だす~
担当業務:美術設定/美術ボード
ジャンル:TVアニメ
コピーライト:©理不尽な孫の手/MFブックス/「無職転生II」製作委員会

 

TITLE:UsoNatsu The Summer Romance Bloomed From A Lie
IN CHARGE:Background Art
MEDIA:Voice Drama
COPYRIGHT:LYCORIS

2023

タイトル:無職転生Ⅱ ~異世界行ったら本気だす~
担当業務:美術設定/美術ボード
ジャンル:TVアニメ
コピーライト:©理不尽な孫の手/MFブックス/「無職転生II」製作委員会

 

タイトル:お兄ちゃんはおしまい!
担当業務:美術監督/美術設定/美術ボード
ジャンル:TVアニメ
コピーライト:©ねことうふ・一迅社/「おにまい」製作委員会

 

2021

タイトル:無職転生 ~異世界行ったら本気だす~
担当業務:美術設定/美術ボード
ジャンル:TVアニメ
コピーライト:©理不尽な孫の手/MFブックス/「無職転生」製作委員会

 

2017

TITLE: Makeruna!! Aku-No-Gundan
IN CHARGE: Background Art
MEDIA:TV Animation
COPYRIGHT:© 徳井青空/ブシロードメディア/あくのぐんだん製作委員会

 

2015

TITLE: Fire Emblem if
IN CHARGE: 
MEDIA:Nintendo 3DS™ Games
COPYRIGHT:©2015 Nintendo/INTELLIGENT SYSTEMS

 


Gallery

summer love begins with a lie by LYCORIS

A Brief history of the representative

Although I aspired to become an animator since my youthful days, my strict parents who were part of the educational system strongly opposed to this. I entered a preparatory school for art, and although I couldn't make it to art school, I convinced my parents so I could work at an animation studio, where I learned from scratch all about producing animation.
At that time, one of my senior coworkers praised me on how precise and detailed my background art of a cliff I was drawing at the time was, which is what inspired me to move in the direction of background and set piece artwork rather than character animation.
After leaving that studio, I was hired at Nippon Animation as a background artist.
Around this time I got married and had my first child, and moved to Hawaii as my husband was hired at Squaresoft (currently Square Enix), where I was also hired to work as a background artist. I began working on digital background here for the first time.
Although I left squaresoft and returned to Japan to care for my son's epilepsy, I had the opportunity to work on background art for videogames such as Final Fantasy 9 & 10, Kingdom Hearts and others.
At this time I returned to my mother's home town of Aidsu to begin freelance work. I mostly worked on TV animation series. I was able to personally make connections with animation studios and overseas outsourcing studios. After my son's recovery in 4 years, I parted ways with my husband and moved to Tokyo.
In Tokyo I worked as an art director for TV animations while training new employees at AIC studios, as well as teaching part time at Japan Electronics College.

I learned how to teach for the first time while I was here.
I returned to working on background art for animations and video games about 5 years ago. At this time I started up my own studio, Senjyu Kobo.

At first we took any sort of jobs, no matter how cheap, so I could pay my staff a fixed salary. But as time went by, we only got more and more exhausted, and we had nothing to gain.I talked together with my staff, and decided on changing to a "paid by the piece" system, so we could focus on raising the quality of our work. This took place in 2014, as well as Senjyu Kobo becoming a corporation.
Today Senjyu Kobo is comprised of 5 core staff members including myself. Together with other freelancers who like our work style, we keep busy producing high quality work on a daily basis.
As I was an idea giver to begin with, we gradually made the shift to a business style of providing our clients with concepts and ideas. We now work under the policy of "Staying with our clients to the very end = until the expressive work they've visualized has taken shape," and help our clients with any worries or concerns pertaining to their piece.
 

Ayumi Sugimoto

Company

Senju Kobo Co.,Ltd.
〒104-0061 5F Ginza fugetsudou building, 6-6-1 Ginza, Chuo-ku, Tokyo
+81-3-5537-6754