Worldbuilding is a journey with over a 1000 possibilities,
let us be your guide throughout the process.
The event will be held at the Nasu-Shiobara City Exchange Center "Kururu".
November 23, 2023 (Holiday)
For inquiries and applications, please call 0287-73-5597
6-32 Honmachi, Nasu-Shiobara City
Nasu-Shiobara City Exchange Center “Kururu”
ʻOhana100, the Daniel Kahikina Akaka Family Foundation
The Inaugural Benefit Event
Monday, September 11, 2023
Senjukobo's recent activities
"Grisaia Phantom Trigger" : Art Setting.
"The Quintessential Quintuplets" : Art Setting.
✔︎ Digital commercial for an architectural manufacturer.
✔︎ Concept art for a large-scale app game (we have been working on for over 5 years now).
✔︎ Art setting and Art board for the novel game "UsoNatsu The Summer Romance Bloomed From A Lie".
Here are the images approved to publish by LYCORIS, the developer of "UsoNatsu The Summer Romance Bloomed From A Lie".
This is scheduled to be published this summer!
These are only the backgrounds of the final stage.
The actual work process is introduced on our Instagram stories.
Please come and see us on Instagram.
A Brief history of the representative
At that time, one of my senior coworkers praised me on how precise and detailed my background art of a cliff I was drawing at the time was, which is what inspired me to move in the direction of background and set piece artwork rather than character animation.
After leaving that studio, I was hired at Nippon Animation as a background artist.
Around this time I got married and had my first child, and moved to Hawaii as my husband was hired at Squaresoft (currently Square Enix), where I was also hired to work as a background artist. I began working on digital background here for the first time.
Although I left squaresoft and returned to Japan to care for my son's epilepsy, I had the opportunity to work on background art for videogames such as Final Fantasy 9 & 10, Kingdom Hearts and others.
At this time I returned to my mother's home town of Aidsu to begin freelance work. I mostly worked on TV animation series. I was able to personally make connections with animation studios and overseas outsourcing studios. After my son's recovery in 4 years, I parted ways with my husband and moved to Tokyo.
In Tokyo I worked as an art director for TV animations while training new employees at AIC studios, as well as teaching part time at Japan Electronics College.
I learned how to teach for the first time while I was here.
I returned to working on background art for animations and video games about 5 years ago. At this time I started up my own studio, Senjyu Kobo.
At first we took any sort of jobs, no matter how cheap, so I could pay my staff a fixed salary. But as time went by, we only got more and more exhausted, and we had nothing to gain.I talked together with my staff, and decided on changing to a "paid by the piece" system, so we could focus on raising the quality of our work. This took place in 2014, as well as Senjyu Kobo becoming a corporation.
Today Senjyu Kobo is comprised of 5 core staff members including myself. Together with other freelancers who like our work style, we keep busy producing high quality work on a daily basis.
As I was an idea giver to begin with, we gradually made the shift to a business style of providing our clients with concepts and ideas. We now work under the policy of "Staying with our clients to the very end = until the expressive work they've visualized has taken shape," and help our clients with any worries or concerns pertaining to their piece.
Senju Kobo Co.,Ltd.
〒104-0061 5F Ginza fugetsudou building, 6-6-1 Ginza, Chuo-ku, Tokyo